Acesso
Set Druid
Set Knight
Set Paladin
Set Sorcerer
Armas
Runas
Nome
Item
Vocação
Bonus
Astral Kilt
Druid
Level:
800.(Arm:13, magic level +4, protection energy +4%,
earth +4%, fire +4%, ice +4%). Classification: 4
Tier: 0
Astral Mask
Druid
Level:
800.(Arm:12, magic level +4, protection physical
+5%, energy +4%, earth +4%, fire +4%, ice +4%).
Imbuements: (Empty Slot, Empty Slot).
Classification: 4 Tier: 0
Astral Robe
Druid
Level: 800.
(Arm:20, magic level +5, protection physical +5%).
Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
Astral Shoes
Druid
Level: 800.
(Arm:3, magic level +3, protection physical +3%,
energy +3%, earth +3%, fire +3%, ice +3%, speed
+30). Augments: (Avatar of Nature -> -900s cooldown,
Eternal Winter -> +8% critical extra damage, Terra
Wave -> +8% critical extra damage). Imbuements:
(Empty Slot).
Celestial
Bracelet
Sorcerer e
Druid
Level: 800.
(mana leech chance +3%, mana leech amount +3%, magic
level +2, energy magic level +1, earth magic level
+1, fire magic level +1, ice magic level +1,
protection energy +4%, earth +4%, fire +4%, ice
+4%).
Titanborn
Legs
Knight
Level:
800.(Arm:17, club fighting +5, sword fighting +5,
axe fighting +5, protection physical +12%, energy
+4%, earth +4%, fire +4%, ice +4%). Augments:
(Avatar of Steel -> -900s cooldown, Fierce Beserk ->
+10% critical extra damage). Classification: 4 Tier:
0
Titanborn
Helmet
Knight
Level: 800.
(Arm:15, club fighting +5, sword fighting +5, axe
fighting +5, damage reflection +20, protection
physical +9%, energy +3%, earth +3%, fire +3%, ice
+3%). Imbuements: (Empty Slot, Empty Slot, Empty
Slot). Classification: 4 Tier: 0
Titanborn
Armor
Knight
Level: 800.
(Arm:24, club fighting +5, sword fighting +5, axe
fighting +5, damage reflection +25, protection
physical +16%). Imbuements: (Empty Slot, Empty
Slot). Classification: 4 Tier: 0
Titanborn
Boots
Knight
Level: 800.
(Arm:6, club fighting +3, sword fighting +3, axe
fighting +3, protection physical +8%, energy +3%,
earth +3%, fire +3%, ice +3%, speed +30).
Imbuements: (Empty Slot).
Titanborn
Ring
Knight
Level: 800.
(Arm:4, club fighting +5, sword fighting +5, axe
fighting +5, protection physical +8%, energy +4%,
earth +4%, fire +4%, ice +4%).
Stormforged
Greaves
Paladin
Level: 800.
(Arm:14, distance fighting +6, holy magic level +2,
protection physical +9%). Augments: (Avatar of Light
-> -900s cooldown, Divine Caldera -> +9% critical
extra damage). Classification: 4 Tier: 0
Stormforged
Coif
Paladin
Level:
800.(Arm:15, distance fighting +6, protection
physical +6%, energy +3%, earth +3%, fire +3%, ice
+3%). Imbuements: (Empty Slot, Empty Slot, Empty
Slot). Classification: 4 Tier: 0
Stormforged
Armor
Paladin
Level: 800.
(Arm:21, distance fighting +5, protection physical
+6%). Imbuements: (Empty Slot, Empty Slot, Empty
Slot). Classification: 4 Tier: 0
Stormforged
Boots
Paladin
Level: 800.
(Arm:5, distance fighting +3, protection physical
+8%, speed +30). Imbuements: (Empty Slot).
Stormforged
Quiver
Paladin
Level: 800.
(Vol:15, magic level +2, perfect shot +24 at range
5)
Stormforged
Ring
Paladin
Level: 800.
(Distance fighting +4, magic level +2, holy magic
level +2, protection energy +4%, earth +4%, fire
+4%, ice +4%).
Voidwalker
Kilt
Sorcerer
Level:
800.(Arm:13, magic level +4, protection energy +4%,
earth +4%, fire +4%, ice +4%). Classification: 4
Tier: 0
Voidwalker
Mask
Sorcerer
Level:
800.(Arm:12, magic level +4, protection physical
+5%, energy +4%, earth +4%, fire +4%, ice +4%).
Imbuements: (Empty Slot, Empty Slot).
Classification: 4 Tier: 0
Voidwalker
Robe
Sorcerer
Level: 800.
(Arm:20, magic level +5, protection physical +5%).
Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
Voidwalker
Shoes
Sorcerer
Level: 800.
(Arm:3, magic level +3, protection physical +3%,
energy +3%, earth +3%, fire +3%, ice +3%, speed
+30). Augments: (Avatar of Storm -> -900s cooldown,
Hell'S Core -> +8% critical extra damage, Energy
Wave -> +8% critical extra damage). Imbuements:
(Empty Slot).
Celestial
Bracelet
Sorcerer e
Druid
Level: 800.
(mana leech chance +3%, mana leech amount +3%, magic
level +2, energy magic level +1, earth magic level
+1, fire magic level +1, ice magic level +1,
protection energy +4%, earth +4%, fire +4%, ice
+4%).
Titanborn
Sword
Knight
Level: 800.
(Atk:62, Def:34, sword fighting +7, critical hit
chance 13%, critical extra damage +15%). Augments:
(Fierce Berserk -> +12% base damage, Intense Wound
Cleansing -> -120s cooldown). Imbuements: (Empty
Slot, Empty Slot, Empty Slot). Classification: 4
Tier: 0
Titanborn
Club
Knight
Level: 800.
(Atk:62, Def:34, club fighting +7, critical hit
chance 13%, critical extra damage +15%). Augments:
(Fierce Berserk -> +12% base damage, Intense Wound
Cleansing -> -120s cooldown). Imbuements: (Empty
Slot, Empty Slot, Empty Slot). Classification: 4
Tier: 0
Titanborn
Axe
Knight
Level: 800.
(Atk:62, Def:34, axe fighting +7, critical hit
chance 13%, critical extra damage +15%). Augments:
(Fierce Berserk -> +12% base damage, Intense Wound
Cleansing -> -120s cooldown). Imbuements: (Empty
Slot, Empty Slot, Empty Slot). Classification: 4
Tier: 0
Stormforged
Bow
Paladin
Level: 800.
(Range: 6, Atk +12, Hit% +7, distance fighting +5,
critical hit chance 12%, critical extra damage +14%,
protection energy +4%, earth +4%, fire +4%, ice
+4%). Augments: (Divine Caldera -> +6% base damage).
Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
Stormforged
Crossbow
Paladin
Level: 800.
(Range: 6, Atk +13, Hit% +9, distance fighting +6,
critical hit chance 12%, critical extra damage +14%,
protection energy +3%, earth +3%, fire +3%, ice
+3%). Augments: (Divine Caldera -> +6% base damage).
Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
Astral Rod
Druid
Level: 800.
(Atk:100, critical hit chance 12%, critical extra
damage +15%, magic level +5, protection physical
+5%). Augments: (Eternal Winter -> +6% base damage,
Terra Wave -> +8% base damage). Imbuements: (Empty
Slot, Empty Slot, Empty Slot). Classification: 4
Tier: 0
Voidwalker
Wand
Sorcerer
Level: 800.
(Atk:100, critical hit chance 12%, critical extra
damage +15%, magic level +5, protection physical
+5%). Augments: (Hell'S Core -> +6% base damage,
Energy Wave -> +8% base damage). Imbuements: (Empty
Slot, Empty Slot, Empty Slot). Classification: 4
Tier: 0
Ancient
Upgrade Rune
Todas
Usada para
fazer o upgrade das runas Ancient para Omnipotent.
saiba
mais
Ancient
Voltagor Rune
Druid e
Sorcerer
Dano energia
em uma área de até 37 Sqms, 10% a mais de dano que
as runas normais. saiba
mais
Ancient
Infernatus Rune
Druid e
Sorcerer
Dano fogo em
uma área de até 37 Sqms, 10% a mais de dano que as
runas normais. saiba
mais
Ancient
Glacialon Rune
Druid e
Sorcerer
Dano gelo em
uma área de até 37 Sqms, 10% a mais de dano que as
runas normais. saiba
mais
Ancient
Celestius Rune
Druid e
Sorcerer
Dano sagrado
em uma área de até 37 Sqms, 10% a mais de dano que
as runas normais. saiba
mais
Ancient
Terramorfo Rune
Druid e
Sorcerer
Dano terra
em uma área de até 37 Sqms, 10% a mais de dano que
as runas normais. saiba
mais
Ancient
Necroshade Rune
Druid e
Sorcerer
Dano morte
em uma área de até 37 Sqms, 10% a mais de dano que
as runas normais. saiba
mais
Hallowed Axe
Todos
(necessária para a Demon Oak Quest).
saiba
mais