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Conjure Arrow

Conjure Arrow

Conjure Arrow


Due to the paladins' specialisation in distance fighting adventurers of this vocation are almost always in short supply of ammunition. For this reason the high paladins have sought to push the research into the creation of ammunition by magical means. The Conjure Arrow spell was the first major breakthrough that was achieved, and it has been one of the most important entries in the paladins' spellbooks ever since. By casting this handy spell, 10 arrows are magically created, seemingly out of thin air. The truth is, however, that the required material is magically extracted from the surrounding area.


Informações sobre feitiço
Nome: Conjure Arrow
Fórmula: exevo con
Vocação: Paladin, Royal Paladin
Grupo: Support
Tipo: Instant
Cooldown: 2s (Group: 2s)
Quantia: 10
Exp Lvl: 13
Mana: 100
Valor: 450
Cidade: Ab'Dendriel, Ankrahmun, Carlin, Darashia, Edron, Liberty Bay, Port Hope, Svargrond, Thais, Venore, Yalahar
Premium: no

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Guild Dominante
Nightmare
Rank Season
Bola Rp
Pontos: 41305 / Royal Paladin
Hirumekai
Pontos: 34148 / Royal Paladin
Bola Ed
Pontos: 31082 / Elder Druid
Since
Pontos: 25039 / Master Sorcerer
Sirius Arena
Pontos: 23719 / Royal Paladin
Ranking Level
Bola Rp
Level: 7152 / Royal Paladin
Lucas
Level: 7061 / Royal Paladin
Hirumekai
Level: 6687 / Royal Paladin
Sirius Arena
Level: 6392 / Royal Paladin
Bola Ed
Level: 5927 / Elder Druid
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